Browse Mechanics Formulas

Begin your journey into the world of motion. This collection of 44 formulas covers the essential equations needed to describe and predict how objects move. You'll find detailed pages on key topics like Constant Acceleration, Centripetal Force, and Angled Projectile Motion. Use these tools to solve problems involving velocity, acceleration, and displacement.

Straight Line Motion

These formulas describe an object's motion in a straight line with constant acceleration, relating displacement, velocity, acceleration, and time.

Constant Acceleration Straight Line Motion

These equations calculate displacement, velocity, or time for an object moving in a straight line with a constant, unchanging acceleration.

Distant Function

The distance function calculates an object's position over time when it is moving with constant acceleration.

Uniform Circular Motion

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Centripetal Force

Calculates the inward force needed to keep an object in circular motion, using linear velocity, angular velocity, or the period of rotation.

Constant Acceleration Circular Motion

These equations relate angular displacement, velocity, and time for an object rotating with a steadily changing angular velocity.

Acceleration

Calculate the tangential, normal, and total acceleration of an object in circular motion, including the angle of the total acceleration vector.

Free Falling From Height H

Calculates the time, distance, and velocity of an object falling from a specific height under the sole influence of gravity.

Vertical Projectile Motion

These formulas calculate the height, velocity, and time for an object thrown straight up into the air against the force of gravity.

Angled Projectile Motion

These formulas describe the parabolic path of an object launched at an angle, used to calculate its trajectory, range, and height.

Horizontal Projectile Motion

These formulas describe the path of an object launched horizontally, used to calculate its range, flight time, and final velocity.

Sliding Motion On An Inclined Plane

Calculate the acceleration, velocity, and displacement of an object sliding down an inclined plane, considering the effects of gravity and friction.

Attractive Force

This page covers Newton's law of universal gravitation, used to calculate the attractive force between any two objects with mass.

Gravitational Force

This page covers the formula for calculating an object's weight, the gravitational force exerted by a planet like Earth, based on the object's mass.

Gravitational Acceleration

Calculate acceleration due to gravity at a planet's surface, at a specific altitude, or using a linear approximation for heights close to the surface.

Force Of Gravity

Calculate an object's weight on Earth using the exact gravitational force formula or simplified versions for local gravity and specific altitudes.

Newton's First Law

This page explains the Law of Inertia, a foundational concept used to understand why an object's velocity remains constant without a net external force.

Newton's Second Law

Newton's Second Law (F=ma) relates the net force on an object to its mass and resulting acceleration.

Newton's Third Law

This law describes the equal and opposite forces that occur when two objects interact, a foundational principle for analyzing forces in any system.

Linear Elasticity - Hook's Law

This page covers Hooke's Law, used to calculate the restoring force of a spring or elastic object when it is stretched or compressed from its equilibrium.

Force of Friction

Calculate the force that opposes motion between two surfaces in contact using the coefficient of friction and the normal force.

Moment Of A Force

Calculates the turning effect of a force (torque) on an object, essential for analyzing rotation, levers, and structural equilibrium in mechanics.

Moment Application

Explore the principles of rotational equilibrium, mechanical advantage, and efficiency using formulas for analyzing forces and distances in lever systems.

Moment Of Inertia

Calculate an object's resistance to rotational motion using formulas for common shapes and the parallel axis theorem to find inertia about any axis.

Angular Momentum

These formulas define an object's rotational motion and are used to analyze systems where angular momentum is conserved, like spinning skaters.

Momentum Of A Force

Explore formulas for linear momentum, impulse, and conservation, used to analyze forces and motion in collisions and other dynamic system interactions.

Law Of Conservation Of Momentum

This page covers formulas for analyzing collisions, where the total momentum of a system remains constant if no external forces are present.

Plastic Collision

Calculate the final velocity of two objects that collide and stick together using the principle of conservation of momentum.

One-Dimensional Elastic Collision

Calculate the final velocities of two objects after a head-on collision where the total kinetic energy of the system is conserved.

Work

This page covers the formula for work, used to calculate the energy transferred when a force causes an object to move over a certain distance.

Examples

This page shows practical examples of how to apply the work formula to calculate the energy transferred when a force moves an object over a distance.

Power

Calculates the rate of doing work or transferring energy, used to find the output of engines or the energy consumption of systems over time.

Kinetic Energy

This page covers the formula for kinetic energy, used to calculate the energy an object has due to its motion from its mass and velocity.

Kinetic Energy Of A Massive Rotating Body

Calculate the total energy of a moving, spinning object by combining its translational and rotational kinetic energies.

Work Energy Principle

This principle relates the net work done on an object to its change in kinetic energy, used to find velocity or displacement without knowing time.

Potential Energy

This page covers formulas for gravitational and elastic potential energy, used to solve problems involving height, springs, and energy conservation.

Conservation Of Mechanical Energy

This principle states that total mechanical energy is constant, allowing you to solve for an object's speed or height without calculating forces.

Density

This page covers the formula for density, which students use to calculate the mass of a substance within a specific volume.

Pressure

This page covers the formula for pressure, used to calculate the force distributed over a specific surface area.

Pressure Of Liquids

Calculate the pressure within a liquid at any depth and the resulting force on a submerged surface using formulas for hydrostatic, gauge, and absolute pressure.

Pascal's Principle

Explains how pressure in a confined fluid is transmitted, used to calculate forces in hydraulic systems like lifts, jacks, and brakes.

Application

Hydraulic systems use Pascal's principle to multiply force, enabling powerful and precise mechanical applications like the hydraulic press.

Archimedes' Principle

This page covers the formula for buoyant force, used to determine if an object will float or sink in a fluid based on displaced volume and fluid density.

Flow Rate

This page covers formulas for calculating volumetric and mass flow rates, essential for analyzing fluid movement in pipes, channels, and other systems.

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Essential Mechanics Concepts

📏 Kinematics

Kinematics is the branch of mechanics that describes motion without considering its causes. It focuses on quantities like displacement, velocity, and acceleration.

🍎 Dynamics

Dynamics explores the relationship between the motion of an object and the forces acting upon it. It is fundamentally based on Newton's Laws of Motion.

➡️ Vectors and Scalars

A scalar quantity has only magnitude, like speed or mass. A vector quantity has both magnitude and direction, such as velocity or force.

🌍 Newton's Laws of Motion

These three fundamental laws form the foundation of classical mechanics. They describe inertia, the relationship between force, mass, and acceleration, and action-reaction pairs.

Mechanics Study Tips

1

Draw Free-Body Diagrams

Always start by drawing a diagram that shows all the forces acting on an object. This visual aid helps you correctly apply Newton's second law.

2

Define Your Coordinate System

Establish a clear positive and negative direction for your axes (e.g., up is positive, right is positive). Consistency is crucial for getting the signs correct in your equations.

3

Resolve Vectors into Components

Break down forces and velocities at an angle into their horizontal (x) and vertical (y) components. This simplifies two-dimensional problems into two one-dimensional problems.

4

Check Your Units

Before calculating, ensure all your values are in standard SI units (meters, kilograms, seconds). This simple check can prevent many common errors in your final answer.

Real-World Applications

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Automotive Engineering

Engineers use mechanics formulas to design safer cars, from calculating braking distances to analyzing crash dynamics and suspension systems. Principles of friction and centripetal force are critical for vehicle performance.

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Aerospace and Satellites

Launching rockets and placing satellites into orbit relies entirely on the principles of mechanics. Formulas for projectile motion and circular motion are used to calculate precise trajectories and orbital velocities.

Sports Science

The flight of a baseball, the arc of a basketball shot, and the motion of a gymnast are all governed by mechanics. Athletes and coaches use these principles to optimize performance and technique.

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Amusement Park Rides

The design of roller coasters and other thrill rides is a direct application of mechanics. Engineers calculate centripetal forces and acceleration to ensure rides are both exciting and safe for passengers.

Quick Reference Guide

Mechanics is the bedrock of physics, providing the essential tools to analyze and predict the motion of objects. These formulas are fundamental not only for further physics study but also for countless applications in engineering, technology, and everyday life.

Most Used: Constant Acceleration (SUVAT) equations for straight-line motion.
Advanced: Angled Projectile Motion, which combines horizontal and vertical motion.
Practical: Centripetal Force, for anything moving in a circle, from cars to planets.

Frequently Asked Questions